Winner: Inventor<\/span><\/strong><\/p>\n\n\n\nAn assembly is when you take all the little parts you’ve just modeled and put them together in a single 3D environment. AutoCAD can be used to make an assembly, but it is quickly left in the dust by all the fantastic things that Inventor can do. To me, this is where Inventor really separates itself from AutoCAD.<\/p>\n\n\n\n
Constraints are the building blocks of an amazing assembly in Inventor. For example, you can model all the parts of a lego man and then set constraints and relationships of those parts. You can make the head constrained to rotate on the neck of the lego man, you can constrain the arms to rotate at the shoulder, and the hands to turn at the wrists, and so on.<\/p>\n\n\n\n
Setting these constraints is just a matter of clicking and dragging, and can be done quickly and easily. To perform the same function in AutoCAD would require a lot of programming, time, and effort. So\u2026 yeah\u2026just don’t bother trying.<\/p>\n\n\n\n
With Inventor’s constraints and relationship tools, you’ve suddenly got a lego model that can move its legs, arms, and head to show a client what their toy can do.<\/p>\n\n\n\n
Inventor can do the same thing for complex machines like engines or cars. You can set the constraints and relationships of every part of a vehicle until you’ve got a 3D engine simulation that runs.<\/p>\n\n\n\n